ACCESS TO EFFECTIVE TEACHING AND LEARNING SUPPORTIVE INSTRUCTIONAL MATERIALS IN COMPUTER SCIENCE WITHIN THE DAURA LOCAL GOVERNMENT AREA, KATSINA STATE
ABSTRACT: The primary focus of this research pertains to the accessibility of instructional resources in order to facilitate the successful instruction and acquisition of knowledge in the field of computer science inside secondary schools. The study specifically examines the instance of Daura Local Government Area in Katsina State. The study employed a survey research methodology, utilising a convenient sampling approach to recruit 150 participants from secondary schools in Daura Local Government Area in Katsina State. These participants were chosen as respondents for the study. A meticulously designed questionnaire was distributed to the participants, resulting in a total of 141 replies that were collected and verified for the purpose of this study. The data was subjected to analysis through the utilisation of frequencies and tables, employing simple percentage calculations, as well as measures of central tendency such as mean and standard deviation. The study's findings indicate that there is a limited supply of instructional material in the field of Computer Science, and it is often seen that teachers are reluctant to adapt or create their own materials. The study finds that the appropriate selection and use of instructional materials contribute to the consolidation of learning and enhance the learner's ability to retain information that may otherwise be forgotten. Furthermore, it aids in the improvement of the overall quality of students' learning experiences. The study thus suggests that it would be advisable for the State Ministry of Education and the Education Board to allocate funds to the respective Zonal Education Offices, Local Education Authorities, and principals, primarily for the purpose of maintaining and repairing broken equipment. Furthermore, it is recommended that educators and students employ locally produced instructional materials by utilising resources found inside the school environment or by utilising raw materials sourced externally. These materials can be effectively utilised in the education of computer science.